My Project
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Static Public Member Functions | |
static void | AddListener (Events eventId, Action< IGameEvent > callback) |
static void | AddListenerAsFirst (Events eventId, Action< IGameEvent > callback) |
static void | RemoveListener (Events eventId, Action< IGameEvent > callback) |
static void | Publish (Events eventId, IGameEvent ev) |
Properties | |
static bool | CanPublish [get, set] |