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string | prefabName |
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Vector3 | pos |
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Vector3 | rot |
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Vector3 | scale |
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ushort | netId = UInt16.MaxValue |
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ushort | ownerId = UInt16.MaxValue |
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byte[] | createData |
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Action< GameObject > | preSendInit |
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Action< GameObject > | postSendInit |
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Teal-Net/Net/Prefabs.cs