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enum | Type { LocalPlayer
, RemotePlayer
, Bot
} |
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enum | Seclev { Regular
, Mod
, Admin
, Dev
} |
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void | CreateProperties () |
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bool | IsLocal () |
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bool | IsBot () |
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bool | IsRemote () |
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float | GetPlayTime () |
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float | GetTimeSinceLastPing () |
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void | SetPing (int ping) |
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float | GetTimeSinceDeath () |
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float | GetTimeSinceRespawn () |
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void | Reset () |
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bool | IsDead () |
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int | GetTeam () |
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bool | IsSpectator () |
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int | Int (string name) |
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string | String (string name) |
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Controls | controlled |
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Type | type |
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string | nick |
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ushort | id = UInt16.MaxValue |
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bool | rcon |
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int | ping |
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bool | levelLoaded |
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bool | waitingForSpawn |
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SyncedProperties | props |
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object | userData |
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float | timeOnDeath |
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float | timeOnSpawn |
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Dictionary< string, List< string > > | votes = new Dictionary<string, List<string>>() |
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bool | muted |
|
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float | timeOnJoin |
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float | timeOnPing |
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Teal-Net/Net/Player.cs