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Public Types | Public Member Functions | Public Attributes | Protected Attributes | List of all members
Teal.Player Class Reference
Inheritance diagram for Teal.Player:

Public Types

enum  Type { LocalPlayer , RemotePlayer , Bot }
 
enum  Seclev { Regular , Mod , Admin , Dev }
 

Public Member Functions

void CreateProperties ()
 
bool IsLocal ()
 
bool IsBot ()
 
bool IsRemote ()
 
float GetPlayTime ()
 
float GetTimeSinceLastPing ()
 
void SetPing (int ping)
 
float GetTimeSinceDeath ()
 
float GetTimeSinceRespawn ()
 
void Reset ()
 
bool IsDead ()
 
int GetTeam ()
 
bool IsSpectator ()
 
int Int (string name)
 
string String (string name)
 

Public Attributes

Controls controlled
 
Type type
 
string nick
 
ushort id = UInt16.MaxValue
 
bool rcon
 
int ping
 
bool levelLoaded
 
bool waitingForSpawn
 
SyncedProperties props
 
object userData
 
float timeOnDeath
 
float timeOnSpawn
 
Dictionary< string, List< string > > votes = new Dictionary<string, List<string>>()
 
bool muted
 

Protected Attributes

float timeOnJoin
 
float timeOnPing
 

The documentation for this class was generated from the following file: