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void | LoginAsGuest () |
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void | Authenticate (string email, string password, Action OnSuccess, Action< string > OnFailure, Action< string > OnLog) |
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void | ExternalAuthenticate (Action OnSuccess, Action< string > OnFailure, Action< string > OnLog, Action authFunc) |
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void | OnPlayFabSuccess (LoginResult result) |
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void | CreateAccount (string email, string password, Action OnSuccess, Action< string > OnFailure) |
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void | SendRecoveryEmail (string email, Action OnSuccess, Action< string > OnFailure) |
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void | OnPlayFabError (PlayFabError obj) |
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static void | ChangeDisplayName (string name, Action< UpdateUserTitleDisplayNameResult > OnSuccess=null) |
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static void | ExecuteCloudScript (string functionName, object data, Action< ExecuteCloudScriptResult > cloudScriptResult=null, Action< PlayFabError > cloudScriptError=null) |
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static void | ExecuteCloudScript (string functionName, int eventCode, object[] data) |
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static void | OnCloudScriptResult (ExecuteCloudScriptResult result) |
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static void | LogMessage (string message) |
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static void | LogError (string message) |
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static void | OnStaticPlayFabError (PlayFabError obj) |
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static string | GenerateFriendlyErrorReport (PlayFabError obj) |
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static string | GetUniqueIdentifier () |
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bool | allowGuests = true |
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UnityEvent | OnAuthenticated = new UnityEvent() |
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UnityEvent | OnAccountCreated = new UnityEvent() |
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LoginResult | login |
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static string | playFabId |
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static string | titleId |
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static bool | IsAuthenticated [get] |
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static bool | IsAuthenticatedAsGuest [get] |
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| static T | Get [get] |
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Teal-Net/Integrations/Authenticator.cs