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enum | Reason : byte {
BadAuth = 0
, KickedByMaster
, KickedWithReason
, Cheating
,
Kicked
, MaxPlayers
, BadInit
, NoSteam
,
Banned
, WrongVersion
, NotLoggedIn
, WrongPassword
,
VoteKicked
} |
|
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void | Master_Kick (string id, Reason reason, byte code, float secs, ushort senderId) |
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void | Master_Kick (string id, string reason, float secs, ushort senderId) |
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void | Master_Kick (Reason reason, byte code, float secs, ushort senderId) |
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void | Master_Kick (string reason, float secs, ushort senderId) |
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void | Master_Ban (Kicking.Reason reason, ushort senderId) |
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void | Master_Kick (Player player, Reason reason, byte code, float secs=0.0f) |
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void | Master_Kick (Player player, string reason, float secs=0.0f) |
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bool | IsKicked (ushort id) |
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bool | IsKicked (string id) |
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float | GetRemainingKickedTime (ushort id) |
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float | GetRemainingKickedTime (string id) |
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string | GetKickMessageByReason (Reason reason, int code, Player player) |
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bool | ShowMessagePublicly (Reason reason) |
|
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Dictionary< string, KickData > | kicked |
|
string | LastKickMsg |
|
UnityEvent< Player, string > | OnKicked = new UnityEvent<Player, string>() |
|
|
static T | _instance |
|
static T | Get [get] |
| Returns the singleton instance.
|
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Teal-Net/Net/Kicking.cs