Represents a 2D point.
More...
|
| Point (float x, float y) |
|
| Point (float x, float y, int label) |
|
override bool | Equals (object obj) |
|
bool | Equals (Point p) |
|
int | CompareTo (Point other) |
|
override int | GetHashCode () |
|
|
static bool | operator== (Point a, Point b) |
|
static bool | operator!= (Point a, Point b) |
|
static | operator Vector2 (Point p) |
|
static | operator Vector3 (Point p) |
|
|
int | ID [get, set] |
| Gets or sets the vertex id.
|
|
float | X [get, set] |
| Gets or sets the vertex x coordinate.
|
|
float | Y [get, set] |
| Gets or sets the vertex y coordinate.
|
|
int | Label [get, set] |
| Gets or sets a general-purpose label.
|
|
◆ Label
int TriangleNet.Geometry.Point.Label |
|
getset |
Gets or sets a general-purpose label.
This is used for the vertex boundary mark.
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/TriangleNet/Scripts/Source/Geometry/Point.cs