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Mesh constraint options for quality triangulation. More...
Properties | |
float | MaximumAngle [get, set] |
Gets or sets a maximum angle constraint. | |
float | MinimumAngle [get, set] |
Gets or sets a minimum angle constraint. | |
float | MaximumArea [get, set] |
Gets or sets a maximum triangle area constraint. | |
Func< ITriangle, float, bool > | UserTest [get, set] |
Gets or sets a user-defined triangle constraint. | |
bool | VariableArea [get, set] |
Gets or sets an area constraint per triangle. | |
int | SteinerPoints [get, set] |
Gets or sets the maximum number of Steiner points to be inserted into the mesh. | |
Mesh constraint options for quality triangulation.
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getset |
Gets or sets the maximum number of Steiner points to be inserted into the mesh.
If the value is 0 (default), an unknown number of Steiner points may be inserted to meet the other quality constraints.
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getset |
Gets or sets a user-defined triangle constraint.
The test function will be called for each triangle in the mesh. The second argument is the area of the triangle tested. If the function returns true, the triangle is considered bad and will be refined.
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getset |
Gets or sets an area constraint per triangle.
If this flag is set to true, the ITriangle.Area value will be used to check if a triangle needs refinement.