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My Project
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Classes | |
| class | UltimateRadialMenuInfomation |
Public Types | |
| enum | InvokeAction { OnButtonDown , OnButtonClick } |
Public Member Functions | |
| void | AddRadialMenuToList (UltimateRadialMenu radialMenu) |
| [INTERNAL] Called by each Ultimate Radial Menu. | |
| void | SetMainCamera (Camera newMainCamera) |
| Sets the camera to the provided camera parameter for calculations. | |
| virtual void | MouseAndKeyboardInput (ref bool enableMenu, ref bool disableMenu, ref Vector2 input, ref float distance, ref bool inputDown, ref bool inputUp, int radialMenuIndex) |
| This function will catch input from the Mouse and Keyboard and modify the information to send back to the Update function. | |
| virtual void | ControllerInput (ref bool enableMenu, ref bool disableMenu, ref Vector2 input, ref float distance, ref bool inputDown, ref bool inputUp, int radialMenuIndex) |
| This function will catch input from the Controller and modify the information to send back to the Update function. | |
| virtual void | TouchInput (ref bool enableMenu, ref bool disableMenu, ref Vector2 input, ref float distance, ref bool inputDown, ref bool inputUp, int radialMenuIndex) |
| This function will catch touch input and modify the information to send back to the Update function. | |
| virtual void | VirtualRealityInput (ref bool enableMenu, ref bool disableMenu, ref Vector2 input, ref float distance, ref bool inputDown, ref bool inputUp, int radialMenuIndex) |
| This function will catch input from the center of the screen and VR device and modify the information to send back to the Update function. | |
| virtual void | CustomInput (ref bool enableMenu, ref bool disableMenu, ref Vector2 input, ref float distance, ref bool inputDown, ref bool inputUp, int radialMenuIndex) |
| This function is a virtual void to allow for easy custom input logic. | |
Properties | |
| static UltimateRadialMenuInputManager | Instance [get] |
| List< UltimateRadialMenuInfomation > | UltimateRadialMenuInformations [get] |
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inlinevirtual |
This function will catch input from the Controller and modify the information to send back to the Update function.
| enableMenu | A reference to the enableMenu boolean from the Update function. Any changes to this variable in the ControllerInput function will be reflected in the Update function. |
| disableMenu | A reference to the disableMenu boolean from the Update function. Any changes to this variable in the ControllerInput function will be reflected in the Update function. |
| input | A reference to the input Vector2 from the Update function. Any changes to this variable in the ControllerInput function will be reflected in the Update function. |
| distance | A reference to the distance float from the Update function. Any changes to this variable in the ControllerInput function will be reflected in the Update function. |
| inputDown | A reference to the inputDown boolean from the Update function. Any changes to this variable in the ControllerInput function will be reflected in the Update function. |
| inputUp | A reference to the inputUp boolean from the Update function. Any changes to this variable in the ControllerInput function will be reflected in the Update function. |
| radialMenuIndex | The current index of the selected radial button. |
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inlinevirtual |
This function is a virtual void to allow for easy custom input logic.
| enableMenu | A reference to the enableMenu boolean from the Update function. Any changes to this variable in the CustomInput function will be reflected in the Update function. |
| disableMenu | A reference to the disableMenu boolean from the Update function. Any changes to this variable in the CustomInput function will be reflected in the Update function. |
| input | A reference to the input Vector2 from the Update function. Any changes to this variable in the CustomInput function will be reflected in the Update function. |
| distance | A reference to the distance float from the Update function. Any changes to this variable in the CustomInput function will be reflected in the Update function. |
| inputDown | A reference to the inputDown boolean from the Update function. Any changes to this variable in the CustomInput function will be reflected in the Update function. |
| inputUp | A reference to the inputUp boolean from the Update function. Any changes to this variable in the CustomInput function will be reflected in the Update function. |
| radialMenuIndex | The current index of the selected radial button. |
|
inlinevirtual |
This function will catch input from the Mouse and Keyboard and modify the information to send back to the Update function.
| enableMenu | A reference to the enableMenu boolean from the Update function. Any changes to this variable in the MouseAndKeyboardInput function will be reflected in the Update function. |
| disableMenu | A reference to the disableMenu boolean from the Update function. Any changes to this variable in the MouseAndKeyboardInput function will be reflected in the Update function. |
| input | A reference to the input Vector2 from the Update function. Any changes to this variable in the MouseAndKeyboardInput function will be reflected in the Update function. |
| distance | A reference to the distance float from the Update function. Any changes to this variable in the MouseAndKeyboardInput function will be reflected in the Update function. |
| inputDown | A reference to the inputDown boolean from the Update function. Any changes to this variable in the ControllerInput function will be reflected in the Update function. |
| inputUp | A reference to the inputUp boolean from the Update function. Any changes to this variable in the ControllerInput function will be reflected in the Update function. |
| radialMenuIndex | The current index of the selected radial button. |
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inline |
Sets the camera to the provided camera parameter for calculations.
| newMainCamera | The new camera to use for calculations. |
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inlinevirtual |
This function will catch touch input and modify the information to send back to the Update function.
| enableMenu | A reference to the enableMenu boolean from the Update function. Any changes to this variable in this function will be reflected in the Update function. |
| disableMenu | A reference to the disableMenu boolean from the Update function. Any changes to this variable in this function will be reflected in the Update function. |
| input | A reference to the input Vector2 from the Update function. Any changes to this variable in this function will be reflected in the Update function. |
| distance | A reference to the distance float from the Update function. Any changes to this variable in this function will be reflected in the Update function. |
| inputDown | A reference to the inputDown boolean from the Update function. Any changes to this variable in this function will be reflected in the Update function. |
| inputUp | A reference to the inputUp boolean from the Update function. Any changes to this variable in this function will be reflected in the Update function. |
| radialMenuIndex | The current index of the selected radial button. |
|
inlinevirtual |
This function will catch input from the center of the screen and VR device and modify the information to send back to the Update function.
| enableMenu | A reference to the enableMenu boolean from the Update function. Any changes to this variable in this function will be reflected in the Update function. |
| disableMenu | A reference to the disableMenu boolean from the Update function. Any changes to this variable in this function will be reflected in the Update function. |
| input | A reference to the input Vector2 from the Update function. Any changes to this variable in this function will be reflected in the Update function. |
| distance | A reference to the distance float from the Update function. Any changes to this variable in this function will be reflected in the Update function. |
| inputDown | A reference to the inputDown boolean from the Update function. Any changes to this variable in this function will be reflected in the Update function. |
| inputUp | A reference to the inputUp boolean from the Update function. Any changes to this variable in this function will be reflected in the Update function. |
| radialMenuIndex | The current index of the selected radial button. |