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This is the complete list of members for UnityStandardAssets.CinematicEffects.RenderTextureUtility, including all inherited members.
GetTemporaryRenderTexture(int width, int height, int depthBuffer=0, RenderTextureFormat format=RenderTextureFormat.ARGBHalf, FilterMode filterMode=FilterMode.Bilinear) (defined in UnityStandardAssets.CinematicEffects.RenderTextureUtility) | UnityStandardAssets.CinematicEffects.RenderTextureUtility | inline |
ReleaseAllTemporaryRenderTextures() (defined in UnityStandardAssets.CinematicEffects.RenderTextureUtility) | UnityStandardAssets.CinematicEffects.RenderTextureUtility | inline |
ReleaseTemporaryRenderTexture(RenderTexture rt) (defined in UnityStandardAssets.CinematicEffects.RenderTextureUtility) | UnityStandardAssets.CinematicEffects.RenderTextureUtility | inline |