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RenderTexture | GetTemporaryRenderTexture (int width, int height, int depthBuffer=0, RenderTextureFormat format=RenderTextureFormat.ARGBHalf, FilterMode filterMode=FilterMode.Bilinear) |
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void | ReleaseTemporaryRenderTexture (RenderTexture rt) |
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void | ReleaseAllTemporaryRenderTextures () |
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Standard Image Effects/Common/RenderTextureUtility.cs