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Public Member Functions | List of all members
UnityStandardAssets.CinematicEffects.RenderTextureUtility Class Reference

Public Member Functions

RenderTexture GetTemporaryRenderTexture (int width, int height, int depthBuffer=0, RenderTextureFormat format=RenderTextureFormat.ARGBHalf, FilterMode filterMode=FilterMode.Bilinear)
 
void ReleaseTemporaryRenderTexture (RenderTexture rt)
 
void ReleaseAllTemporaryRenderTextures ()
 

The documentation for this class was generated from the following file: