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Vectrosity.VectorManager Member List

This is the complete list of members for Vectrosity.VectorManager, including all inherited members.

_arrayCount (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerstatic
arrayCount (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerstatic
arrayCount2 (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerstatic
CheckDistance() (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
CheckDistanceSetup(Transform thisTransform, VectorLine line, Color color, RefInt objectNum) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
distanceCheckFrequency (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerstatic
DistanceRemove(int objectNumber) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
DrawArrayLine(int i) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
DrawArrayLine2(int i) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
DrawArrayLines() (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
DrawArrayLines2() (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
GetBounds(VectorLine line) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
GetBounds(List< Vector3 > points3) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
GetBrightnessValue(Vector3 pos) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
maxBrightnessDistance (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerstatic
minBrightnessDistance (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerstatic
ObjectSetup(GameObject go, VectorLine line, Visibility visibility, Brightness brightness) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
ObjectSetup(GameObject go, VectorLine line, Visibility visibility, Brightness brightness, bool makeBounds) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
SetBrightnessParameters(float fadeOutDistance, float fullBrightDistance, int levels, float frequency, Color color) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
SetDistanceColor(int i) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
SetOldDistance(int objectNumber, int val) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
SetupBoundsMesh(GameObject go, VectorLine line) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
useDraw3D (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerstatic
VisibilityRemove(int objectNumber) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
VisibilitySetup(Transform thisTransform, VectorLine line, out RefInt objectNum) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
VisibilityStaticRemove(int objectNumber) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic
VisibilityStaticSetup(VectorLine line, out RefInt objectNum) (defined in Vectrosity.VectorManager)Vectrosity.VectorManagerinlinestatic