My Project
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Public Member Functions | |
void | OnCreateGameObject (IGameEvent ev) |
void | OnDestroyedGameObject (IGameEvent ev) |
Public Attributes | |
List< GameObject > | vehiclePrefabs |
int | countForEachTeam = 1 |
List< GameObject > | activeVehicles |
Additional Inherited Members | |
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NetworkObject | net [get] |