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Transform | mount |
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WheelJoint2D[] | whJoint |
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Rigidbody2D | body |
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AnimationCurve | gearBox |
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float | motorForce = 10000 |
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float | brakeForce = 3000 |
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float | rotateForce = 100.0f |
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float | jetForce = 100.0f |
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float | counterActForce = 8f |
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float | maxSpeed = 30.0f |
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float | direction = 1.0f |
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float | vel |
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bool | jetsPressed |
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Objects/Vehicles/Scripts/VehicleMovement.cs