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This is the complete list of members for bl_UCrosshair, including all inherited members.
| AimPercent (defined in bl_UCrosshair) | bl_UCrosshair | |
| AimPercentSpray (defined in bl_UCrosshair) | bl_UCrosshair | |
| AimScaleModifier (defined in bl_UCrosshair) | bl_UCrosshair | |
| Change(int id) (defined in bl_UCrosshair) | bl_UCrosshair | inline |
| currentCross (defined in bl_UCrosshair) | bl_UCrosshair | |
| Duration (defined in bl_UCrosshair) | bl_UCrosshair | |
| GetCrosshair (defined in bl_UCrosshair) | bl_UCrosshair | |
| HitMarkerColor (defined in bl_UCrosshair) | bl_UCrosshair | |
| IncreaseAmount (defined in bl_UCrosshair) | bl_UCrosshair | |
| Instance (defined in bl_UCrosshair) | bl_UCrosshair | static |
| m_HitAlpha (defined in bl_UCrosshair) | bl_UCrosshair | |
| OnAim(bool aim) (defined in bl_UCrosshair) | bl_UCrosshair | inline |
| OnFire() (defined in bl_UCrosshair) | bl_UCrosshair | inline |
| OnFireScaleRate (defined in bl_UCrosshair) | bl_UCrosshair | |
| OnHit() (defined in bl_UCrosshair) | bl_UCrosshair | inline |
| Reset() (defined in bl_UCrosshair) | bl_UCrosshair | inline |
| RotationSpeed (defined in bl_UCrosshair) | bl_UCrosshair | |
| Scale (defined in bl_UCrosshair) | bl_UCrosshair | |
| ScaleLerp (defined in bl_UCrosshair) | bl_UCrosshair | |
| SetCursorPosition(Vector2 pos) (defined in bl_UCrosshair) | bl_UCrosshair | inline |
| SetRotation(float angle) (defined in bl_UCrosshair) | bl_UCrosshair | inline |
| SetSize(float percent) (defined in bl_UCrosshair) | bl_UCrosshair | inline |
| UpdateColorAndOutline(Color _cursorColor, float _outlineSize, Color _outlineColor) (defined in bl_UCrosshair) | bl_UCrosshair | inline |