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Classes | |
class | PlayerPointerEventData |
Each touch event creates one of these containing all the relevant information. More... | |
class | RewiredEventSystem |
class | RewiredPointerInputModule |
class | RewiredStandaloneInputModule |
class | UnityUISetup |
Enumerations | |
enum | PointerEventType { Mouse = 0 , Touch = 1 } |