My Project
|
Public Member Functions | |
GlobalDieEvent (GameObject sender, Player damagePlayer, NetworkObject damageObject) | |
![]() | |
BaseGameEvent (GameObject sender) | |
Properties | |
Player | DamagePlayer [get] |
NetworkObject | DamageObject [get] |
![]() | |
GameObject | Sender [get] |
![]() | |
GameObject | Sender [get] |
Additional Inherited Members | |
![]() | |
GameObject | mSender = null |