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TMP_Text | AddKeyIndicator (GameObject go, string text, bool mouse, Action< UIFollow > update=null) |
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void | RemoveIndicator () |
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float | lowAmmoPercent = 0.2f |
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float | pickupRadius = 1.5f |
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string | pickupTag = "Weapon" |
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bool | showPressedKeys |
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GameObject | UIObject |
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TMP_FontAsset | keyboardFont |
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TMP_FontAsset | mouseFont |
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HealthBar | chargeBar |
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Color | chargeColor |
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Color | reloadColor |
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SpriteRenderer | chargeBarColor |
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/Standard/Gostek/GostekHelp.cs