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Public Member Functions | Public Attributes | List of all members
GostekVehicle Class Reference
Inheritance diagram for GostekVehicle:
Modifiable

Public Member Functions

bool IsInVehicle ()
 
void Client_Mount (VehicleMovement vm)
 
void Client_Unmount (VehicleMovement vm)
 
void RPC_Mount (ushort vehicleId)
 
void RPC_UnMount (ushort vehicleId)
 
void WriteCreateData (BitPacker cd)
 
void ReadCreateData (BitPacker cd)
 

Public Attributes

float vehicleTriggerRadius = 0.5f
 
LayerMask vehicleTriggerLayer
 
GameObject stayOnVehicle
 

Additional Inherited Members

- Properties inherited from Modifiable
NetworkObject net [get]
 

The documentation for this class was generated from the following file: