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GrenadesPack Class Reference
Inheritance diagram for GrenadesPack:
Powerup Modifiable

Public Member Functions

override bool Master_DoPowerup (GameObject go)
 
virtual bool Master_DoPowerup (GameObject go)
 

Public Attributes

ObscuredInt grenadesAmount = 3
 
string pickupSound = "Medkit:Pickup:Big"
 
string spawnSound = "Medkit:Spawn"
 

Additional Inherited Members

- Properties inherited from Modifiable
NetworkObject net [get]
 

Member Function Documentation

◆ Master_DoPowerup()

override bool GrenadesPack.Master_DoPowerup ( GameObject  go)
inlinevirtual

Reimplemented from Powerup.


The documentation for this class was generated from the following file: