My Project
|
This is the complete list of members for LevelSettings, including all inherited members.
AddCustomLevel(string objectName, Modifier mod) (defined in LevelSettings) | LevelSettings | inline |
ApplyModifiersToObject(GameObject go, string objectName) (defined in LevelSettings) | LevelSettings | inline |
ApplyToExisting() (defined in LevelSettings) | LevelSettings | inline |
CreateObjectFromBytes(byte[] bytes) (defined in ObjectSerializer) | ObjectSerializer | inlinestatic |
customLevelsHolder (defined in LevelSettings) | LevelSettings | |
customLevelsPath (defined in LevelSettings) | LevelSettings | static |
e (defined in ObjectSerializer) | ObjectSerializer | |
Editor_GetPrefabsFromFolder(string folder) (defined in ObjectSerializer) | ObjectSerializer | inlinestatic |
Editor_GetPrefabsFromFolders(string[] folders) (defined in ObjectSerializer) | ObjectSerializer | inlinestatic |
Exists(string name) (defined in LevelSettings) | LevelSettings | inline |
GetJsons() (defined in LevelSettings) | LevelSettings | inlinestatic |
GetLevelPrefab(string name) (defined in LevelSettings) | LevelSettings | inline |
HasDifferentValues(MonoBehaviour mb, MonoBehaviour comparemb, JsonSerializer serializer) (defined in ObjectSerializer) | ObjectSerializer | inlinestatic |
Init() (defined in LevelSettings) | LevelSettings | inlinevirtual |
instance (defined in LevelSettings) | LevelSettings | static |
IsSame(FieldInfo field, MonoBehaviour mb1, MonoBehaviour mb2, JsonSerializer serializer) (defined in ObjectSerializer) | ObjectSerializer | inlinestatic |
levelPrefabs (defined in LevelSettings) | LevelSettings | |
levelsPath (defined in LevelSettings) | LevelSettings | static |
LoadCustomFromFile(Type type) (defined in ObjectSerializer) | ObjectSerializer | inline |
LoadObjectsFromFile() (defined in LevelSettings) | LevelSettings | inlinevirtual |
LoadObjectsFromFiles() (defined in LevelSettings) | LevelSettings | inline |
LoadObjectsFromRaw(ref Modifier m, Raw r) (defined in ObjectSerializer) | ObjectSerializer | inlinevirtual |
Master_SendObjs(byte[] data, ushort playerId) (defined in ObjectSerializer) | ObjectSerializer | inlineprotected |
Master_SyncObjects(ushort playerId) (defined in ObjectSerializer) | ObjectSerializer | inlinevirtual |
modifier (defined in ObjectSerializer) | ObjectSerializer | |
objectsList (defined in ObjectSerializer) | ObjectSerializer | |
OnDestroy() (defined in LevelSettings) | LevelSettings | inlineprotectedvirtual |
OnReceiveObjects() (defined in LevelSettings) | LevelSettings | inlinevirtual |
PostInit() (defined in ObjectSerializer) | ObjectSerializer | inlinevirtual |
ReceiveModifier(byte[] data) (defined in ObjectSerializer) | ObjectSerializer | inline |
SaveCustomToFile(object custom) (defined in ObjectSerializer) | ObjectSerializer | inline |
SaveObjectsDifferenceToFile(string filename, Modifier.Meta meta, List< Transform > objects, List< Transform > comparison, string headerComment, bool ignoreSameObjects) (defined in ObjectSerializer) | ObjectSerializer | inlinestatic |
SaveObjectsToFile() (defined in LevelSettings) | LevelSettings | inlinevirtual |
SaveObjectsToFile(Essentials e, Modifier.Meta meta, List< Transform > objects) (defined in ObjectSerializer) | ObjectSerializer | inlinestatic |
SaveObjectsToSeparateFiles(string path) (defined in LevelSettings) | LevelSettings | inline |
ShouldSave() (defined in ObjectSerializer) | ObjectSerializer | inlinevirtual |
standardLevelsPath (defined in LevelSettings) | LevelSettings | static |
Start() (defined in ObjectSerializer) | ObjectSerializer | inlineprotectedvirtual |
WriteJsonMonoBehaviour(JsonWriter writer, JsonSerializer serializer, MonoBehaviour mb, MonoBehaviour comparemb) (defined in ObjectSerializer) | ObjectSerializer | inlinestatic |
WriteJsonObjects(JsonWriter writer, JsonSerializer serializer, Modifier.Meta meta, List< Transform > objects, List< Transform > comparison, string headerComment, bool ignoreSameObjects) (defined in ObjectSerializer) | ObjectSerializer | inlinestatic |
WriteToBytes(GameObject go) (defined in ObjectSerializer) | ObjectSerializer | inlinestatic |