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Public Member Functions | Public Attributes | Properties | List of all members
LiteGameClient Class Reference
Inheritance diagram for LiteGameClient:
LiteNetLib.INetEventListener LiteNetLib.INetLogger

Public Member Functions

void Start ()
 
void Update ()
 
void Destroy ()
 
void DisconnectAll ()
 
void Connect (string address, int port, string key)
 
void Send (byte[] data, DeliveryMethod method, int size=0)
 
NetStatistics GetStats ()
 
void OnPeerConnected (NetPeer peer)
 New remote peer connected to host, or client connected to remote host.
 
void OnPeerDisconnected (NetPeer peer, DisconnectInfo disconnectInfo)
 Peer disconnected.
 
void OnNetworkError (IPEndPoint endPoint, SocketError socketErrorCode)
 Network error (on send or receive)
 
void OnNetworkReceive (NetPeer peer, NetPacketReader reader, DeliveryMethod deliveryMethod)
 Received some data.
 
void OnNetworkReceiveUnconnected (IPEndPoint remoteEndPoint, NetPacketReader reader, UnconnectedMessageType messageType)
 Received unconnected message.
 
void OnNetworkLatencyUpdate (NetPeer peer, int latency)
 Latency information updated.
 
void OnConnectionRequest (ConnectionRequest request)
 On peer connection requested.
 
void WriteNet (NetLogLevel level, string str, params object[] args)
 
void OnPeerConnected (NetPeer peer)
 New remote peer connected to host, or client connected to remote host.
 
void OnPeerDisconnected (NetPeer peer, DisconnectInfo disconnectInfo)
 Peer disconnected.
 
void OnNetworkError (IPEndPoint endPoint, SocketError socketError)
 Network error (on send or receive)
 
void OnNetworkReceive (NetPeer peer, NetPacketReader reader, DeliveryMethod deliveryMethod)
 Received some data.
 
void OnNetworkReceiveUnconnected (IPEndPoint remoteEndPoint, NetPacketReader reader, UnconnectedMessageType messageType)
 Received unconnected message.
 
void OnNetworkLatencyUpdate (NetPeer peer, int latency)
 Latency information updated.
 
void OnConnectionRequest (ConnectionRequest request)
 On peer connection requested.
 
void WriteNet (NetLogLevel level, string str, params object[] args)
 

Public Attributes

UnityEvent PeerConnected = new UnityEvent()
 
UnityEvent< ushort, string > PeerDisconnected = new UnityEvent<ushort, string>()
 
UnityEvent< byte[], ushort > NetworkReceive = new UnityEvent<byte[], ushort>()
 

Properties

bool IsRunning [get]
 
bool IsConnected [get]
 
ushort ServerPeerId [get]
 
int Latency [get]
 

Member Function Documentation

◆ OnConnectionRequest()

void LiteGameClient.OnConnectionRequest ( ConnectionRequest  request)
inline

On peer connection requested.

Parameters
requestRequest information (EndPoint, internal id, additional data)

Implements LiteNetLib.INetEventListener.

◆ OnNetworkError()

void LiteGameClient.OnNetworkError ( IPEndPoint  endPoint,
SocketError  socketError 
)
inline

Network error (on send or receive)

Parameters
endPointFrom endPoint (can be null)
socketErrorSocket error

Implements LiteNetLib.INetEventListener.

◆ OnNetworkLatencyUpdate()

void LiteGameClient.OnNetworkLatencyUpdate ( NetPeer  peer,
int  latency 
)
inline

Latency information updated.

Parameters
peerPeer with updated latency
latencylatency value in milliseconds

Implements LiteNetLib.INetEventListener.

◆ OnNetworkReceive()

void LiteGameClient.OnNetworkReceive ( NetPeer  peer,
NetPacketReader  reader,
DeliveryMethod  deliveryMethod 
)
inline

Received some data.

Parameters
peerFrom peer
readerDataReader containing all received data
deliveryMethodType of received packet

Implements LiteNetLib.INetEventListener.

◆ OnNetworkReceiveUnconnected()

void LiteGameClient.OnNetworkReceiveUnconnected ( IPEndPoint  remoteEndPoint,
NetPacketReader  reader,
UnconnectedMessageType  messageType 
)
inline

Received unconnected message.

Parameters
remoteEndPointFrom address (IP and Port)
readerMessage data
messageTypeMessage type (simple, discovery request or response)

Implements LiteNetLib.INetEventListener.

◆ OnPeerConnected()

void LiteGameClient.OnPeerConnected ( NetPeer  peer)
inline

New remote peer connected to host, or client connected to remote host.

Parameters
peerConnected peer object

Implements LiteNetLib.INetEventListener.

◆ OnPeerDisconnected()

void LiteGameClient.OnPeerDisconnected ( NetPeer  peer,
DisconnectInfo  disconnectInfo 
)
inline

Peer disconnected.

Parameters
peerdisconnected peer
disconnectInfoadditional info about reason, errorCode or data received with disconnect message

Implements LiteNetLib.INetEventListener.

◆ WriteNet()

void LiteGameClient.WriteNet ( NetLogLevel  level,
string  str,
params object[]  args 
)
inline

Implements LiteNetLib.INetLogger.


The documentation for this class was generated from the following file: