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Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
MapSettings Class Reference
Inheritance diagram for MapSettings:

Public Member Functions

void GrabMapDefaults (GameObject cam=null, Map map=null)
 
string GetSceneName ()
 

Static Public Member Functions

static void ApplyTo (MapSettings ms, GameObject target, bool destroyAfterwards=false)
 
static void CreateObjects (MapSettings ms, bool designer)
 
static void CopyAnimationCurve (AnimationCurve source, AnimationCurve target)
 
static Texture2D LoadTexture (string filename)
 
static string GetTextureUrl (string name)
 

Public Attributes

Sprite icon
 
string author = ""
 
int seed = 0
 
bool generate = false
 
bool mirror = true
 
int width = 5
 
int height = 3
 
Vector3 scale = Vector3.one
 
Map.AmbientType ambientSound = Map.AmbientType.Mountains
 
Texture2D platformsTexture
 
Texture2D normalTexture
 
Texture2D detailTexture
 
Texture2D detailNormalTexture
 
float textureScale = 0.1f
 
float normalTextureScale = 0.1f
 
float detailTextureScale = 1.0f
 
float detailNormalTextureScale = 0.1f
 
float detailImpact = 1.0f
 
Texture2D detailGradientTexture
 
Color platformsColor = Color.white
 
Color detailColor = Color.white
 
Color backColor = Color.black
 
Color backDimColor = Color.black
 
Color fadeColor = Color.black
 
bool fog = true
 
Color fogColor = Color.black
 
float fogDistance = 0.0f
 
Color skyColor = Color.black
 
Color skyColor2 = Color.black
 
float skyGradientScale
 
float skyGradientOffset
 
float skyGradientRotation
 
float backColorHeightOffset
 
float backColorHeightScale = 1.0f
 
Color effectsColor = new Color(0, 0, 0, 0)
 
Color sunLightColor = Color.white
 
float sunIntensityShift = 0.0f
 
float sunHorizontalAngle = 0.0f
 
float sunVerticalAngle = 0.0f
 
float hueShift = 0.0f
 
float saturationShift = 0.0f
 
float brightnessShift = 0.0f
 
float topBarrierHeight
 
Vector3 globalPosition = Vector3.zero
 
Vector3 globalScale = Vector3.one
 

The documentation for this class was generated from the following file: