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Public Attributes | List of all members
PlayFab.ClientModels.LoginWithFacebookRequest Class Reference

Facebook sign-in is accomplished using the Facebook User Access Token. More information on the Token can be found in the Facebook developer documentation (https://developers.facebook.com/docs/facebook-login/access-tokens/). In Unity, for example, the Token is available as AccessToken in the Facebook SDK ScriptableObject FB. If this is the first time a user has signed in with the Facebook account and CreateAccount is set to true, a new PlayFab account will be created and linked to the provided account's Facebook ID. In this case, no email or username will be associated with the PlayFab account. Otherwise, if no PlayFab account is linked to the Facebook account, an error indicating this will be returned, so that the title can guide the user through creation of a PlayFab account. Note that titles should never re-use the same Facebook applications between PlayFab Title IDs, as Facebook provides unique user IDs per application and doing so can result in issues with the Facebook ID for the user in their PlayFab account information. If you must re-use an application in a new PlayFab Title ID, please be sure to first unlink all accounts from Facebook, or delete all users in the first Title ID. More...

Inheritance diagram for PlayFab.ClientModels.LoginWithFacebookRequest:
PlayFab.SharedModels.PlayFabRequestCommon PlayFab.SharedModels.PlayFabBaseModel

Public Attributes

string AccessToken
 Unique identifier from Facebook for the user.
 
bool? CreateAccount
 Automatically create a PlayFab account if one is not currently linked to this ID.
 
Dictionary< string, string > CustomTags
 The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
 
string EncryptedRequest
 Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only).
 
GetPlayerCombinedInfoRequestParams InfoRequestParameters
 Flags for which pieces of info to return for the user.
 
string PlayerSecret
 Player secret that is used to verify API request signatures (Enterprise Only).
 
string TitleId
 Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a title has been selected.
 
- Public Attributes inherited from PlayFab.SharedModels.PlayFabRequestCommon
PlayFabAuthenticationContext AuthenticationContext
 

Additional Inherited Members

- Public Member Functions inherited from PlayFab.SharedModels.PlayFabBaseModel
string ToJson ()
 

Detailed Description

Facebook sign-in is accomplished using the Facebook User Access Token. More information on the Token can be found in the Facebook developer documentation (https://developers.facebook.com/docs/facebook-login/access-tokens/). In Unity, for example, the Token is available as AccessToken in the Facebook SDK ScriptableObject FB. If this is the first time a user has signed in with the Facebook account and CreateAccount is set to true, a new PlayFab account will be created and linked to the provided account's Facebook ID. In this case, no email or username will be associated with the PlayFab account. Otherwise, if no PlayFab account is linked to the Facebook account, an error indicating this will be returned, so that the title can guide the user through creation of a PlayFab account. Note that titles should never re-use the same Facebook applications between PlayFab Title IDs, as Facebook provides unique user IDs per application and doing so can result in issues with the Facebook ID for the user in their PlayFab account information. If you must re-use an application in a new PlayFab Title ID, please be sure to first unlink all accounts from Facebook, or delete all users in the first Title ID.


The documentation for this class was generated from the following file: