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This API is designed to write a multitude of different client-defined events into PlayStream. It supports a flexible JSON schema, which allowsfor arbitrary key-value pairs to describe any title-based event. The created event will be locked to the authenticated title. More...
Public Attributes | |
Dictionary< string, object > | Body |
Custom event properties. Each property consists of a name (string) and a value (JSON object). | |
Dictionary< string, string > | CustomTags |
The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). | |
string | EventName |
The name of the event, within the namespace scoped to the title. The naming convention is up to the caller, but it commonly follows the subject_verb_object pattern (e.g. player_logged_in). | |
DateTime? | Timestamp |
The time (in UTC) associated with this event. The value defaults to the current time. | |
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PlayFabAuthenticationContext | AuthenticationContext |
Additional Inherited Members | |
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string | ToJson () |
This API is designed to write a multitude of different client-defined events into PlayStream. It supports a flexible JSON schema, which allowsfor arbitrary key-value pairs to describe any title-based event. The created event will be locked to the authenticated title.