My Project
|
When matchmaking has successfully matched together a collection of tickets, it produces a 'match' with an Id. The match contains all of the players that were matched together, and their team assigments. Only servers and ticket members can get the match. More...
Public Attributes | |
Dictionary< string, string > | CustomTags |
The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). | |
bool | EscapeObject |
Determines whether the matchmaking attributes will be returned as an escaped JSON string or as an un-escaped JSON object. | |
string | MatchId |
The Id of a match. | |
string | QueueName |
The name of the queue to join. | |
bool | ReturnMemberAttributes |
Determines whether the matchmaking attributes for each user should be returned in the response for match request. | |
![]() | |
PlayFabAuthenticationContext | AuthenticationContext |
Additional Inherited Members | |
![]() | |
string | ToJson () |
When matchmaking has successfully matched together a collection of tickets, it produces a 'match' with an Id. The match contains all of the players that were matched together, and their team assigments. Only servers and ticket members can get the match.