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PlayFab.MultiplayerModels.JoinMatchmakingTicketRequest Class Reference

Add the player to a matchmaking ticket and specify all of its matchmaking attributes. Players can join a ticket if and only if their EntityKeys are already listed in the ticket's Members list. The matchmaking service automatically starts matching the ticket against other matchmaking tickets once all players have joined the ticket. It is not possible to join a ticket once it has started matching. More...

Inheritance diagram for PlayFab.MultiplayerModels.JoinMatchmakingTicketRequest:
PlayFab.SharedModels.PlayFabRequestCommon PlayFab.SharedModels.PlayFabBaseModel

Public Attributes

Dictionary< string, string > CustomTags
 The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
 
MatchmakingPlayer Member
 The User who wants to join the ticket. Their Id must be listed in PlayFabIdsToMatchWith.
 
string QueueName
 The name of the queue to join.
 
string TicketId
 The Id of the ticket to find a match for.
 
- Public Attributes inherited from PlayFab.SharedModels.PlayFabRequestCommon
PlayFabAuthenticationContext AuthenticationContext
 

Additional Inherited Members

- Public Member Functions inherited from PlayFab.SharedModels.PlayFabBaseModel
string ToJson ()
 

Detailed Description

Add the player to a matchmaking ticket and specify all of its matchmaking attributes. Players can join a ticket if and only if their EntityKeys are already listed in the ticket's Members list. The matchmaking service automatically starts matching the ticket against other matchmaking tickets once all players have joined the ticket. It is not possible to join a ticket once it has started matching.


The documentation for this class was generated from the following file: