AddContentImage(GameObject prefab, UIPivot pivot, UIAnchor anchor, Vector2 offset) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
AddContentImage(GameObject prefab, UIPivot pivot, UIAnchor anchor, Vector2 offset, string text) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
AddContentText(GameObject prefab, UIPivot pivot, UIAnchor anchor, Vector2 offset) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
AddContentText(GameObject prefab, UIPivot pivot, UIAnchor anchor, Vector2 offset, string text) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
backgroundImage (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | |
Cancel() (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inlinevirtual |
cancelCallback (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | |
content (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | |
contentText (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | |
CreateButton(GameObject prefab, UIPivot pivot, UIAnchor anchor, Vector2 offset, string buttonText, UnityAction confirmCallback, UnityAction cancelCallback, bool setDefault) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
CreateTitleText(GameObject prefab, Vector2 offset) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
CreateTitleText(GameObject prefab, Vector2 offset, string text) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
defaultUIElement (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | |
Disable() (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inlinevirtual |
Enable() (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inlinevirtual |
GetContentText(int index) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
GetContentTextHeight(int index) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
GetTitleText(string text) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
hasFocus (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | |
height (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | |
id (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | |
Initialize(int id, System.Func< int, bool > isFocusedCallback) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inlinevirtual |
initialized (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | protected |
rectTransform (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | |
SetContentText(string text, int index) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
SetSize(int width, int height) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
SetTitleText(string text) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
SetUpdateCallback(System.Action< int > callback) (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inline |
TakeInputFocus() (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inlinevirtual |
timer (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | |
titleText (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | |
Update() (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | inlineprotectedvirtual |
updateCallback (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | |
width (defined in Rewired.UI.ControlMapper.Window) | Rewired.UI.ControlMapper.Window | |