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virtual void | Initialize (int id, System.Func< int, bool > isFocusedCallback) |
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void | SetSize (int width, int height) |
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void | CreateTitleText (GameObject prefab, Vector2 offset) |
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void | CreateTitleText (GameObject prefab, Vector2 offset, string text) |
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void | AddContentText (GameObject prefab, UIPivot pivot, UIAnchor anchor, Vector2 offset) |
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void | AddContentText (GameObject prefab, UIPivot pivot, UIAnchor anchor, Vector2 offset, string text) |
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void | AddContentImage (GameObject prefab, UIPivot pivot, UIAnchor anchor, Vector2 offset) |
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void | AddContentImage (GameObject prefab, UIPivot pivot, UIAnchor anchor, Vector2 offset, string text) |
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void | CreateButton (GameObject prefab, UIPivot pivot, UIAnchor anchor, Vector2 offset, string buttonText, UnityAction confirmCallback, UnityAction cancelCallback, bool setDefault) |
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string | GetTitleText (string text) |
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void | SetTitleText (string text) |
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string | GetContentText (int index) |
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float | GetContentTextHeight (int index) |
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void | SetContentText (string text, int index) |
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void | SetUpdateCallback (System.Action< int > callback) |
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virtual void | TakeInputFocus () |
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virtual void | Enable () |
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virtual void | Disable () |
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virtual void | Cancel () |
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