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void | SetOn (bool on) |
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bool | IsVisible () |
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void | UpdatePlayerEntries () |
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Canvas | canvas |
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List< TeamPanel > | teamPanels |
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List< Player > | sortedPlayers = new List<Player>() |
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GameObject | mainPanel |
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Text | gamemodeText |
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Text | roomText |
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Text | mapText |
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Text | timeText |
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Text | timeDescText |
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Text | teamScoreText |
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Text | modifiersText |
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Text | spectatorsText |
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float | updateSecs = 0.5f |
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float | sortSecs = 0.1f |
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GameObject | playerPanel |
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Button | playerPanelStats |
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Button | playerPanelSteamProfile |
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Button | playerPanelMuted |
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/UI/InGame/Scoreboard.cs