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| StandardDecision (StandardBrain gostekBrain) |
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| override void | Start () |
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| override void | Fail () |
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| override bool | IsValid () |
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| override float | CalculatePriority () |
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| override bool | Do () |
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bool | IsCurrentDecision () |
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abstract float | CalculatePriority () |
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abstract void | Start () |
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| abstract bool | Do () |
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abstract void | Fail () |
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abstract bool | IsValid () |
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float | Priority [get, set] |
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◆ CalculatePriority()
| override float StandardDecision.CalculatePriority |
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◆ Do()
| override bool StandardDecision.Do |
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inlinevirtual |
◆ Fail()
| override void StandardDecision.Fail |
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inlinevirtual |
◆ IsValid()
| override bool StandardDecision.IsValid |
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inlinevirtual |
◆ Start()
| override void StandardDecision.Start |
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inlinevirtual |
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/Standard/Bots/StandardDecision.cs