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Teal.Prefabs Member List

This is the complete list of members for Teal.Prefabs, including all inherited members.

Destroy(GameObject g) (defined in Teal.Prefabs)Teal.Prefabsinline
GetTeal.MonoSingleton< Prefabs >static
GetAll (defined in Teal.Prefabs)Teal.Prefabs
GetName(GameObject go) (defined in Teal.Prefabs)Teal.Prefabsinlinestatic
Has(string name) (defined in Teal.Prefabs)Teal.Prefabsinline
InstantiateFromPrefabName(string prefabName, Vector3 pos, Vector3 rot, Vector3 scale, Action< GameObject > init) (defined in Teal.Prefabs)Teal.Prefabsinline
Load(string name) (defined in Teal.Prefabs)Teal.Prefabsinline
LoadAll() (defined in Teal.Prefabs)Teal.Prefabsinline
Master_InstantiateOnNetwork(InstantiateParams p) (defined in Teal.Prefabs)Teal.Prefabsinline
Master_SyncAllObjectsForNewPlayer(ushort playerId) (defined in Teal.Prefabs)Teal.Prefabsinline
Master_SyncAllObjectsToAll() (defined in Teal.Prefabs)Teal.Prefabsinline
Remove(string name) (defined in Teal.Prefabs)Teal.Prefabsinline