blendMode (defined in UnityStandardAssets.ImageEffects.ScreenOverlay) | UnityStandardAssets.ImageEffects.ScreenOverlay | |
CheckResources() (defined in UnityStandardAssets.ImageEffects.ScreenOverlay) | UnityStandardAssets.ImageEffects.ScreenOverlay | inlinevirtual |
CheckShaderAndCreateMaterial(Shader s, Material m2Create) (defined in UnityStandardAssets.ImageEffects.PostEffectsBase) | UnityStandardAssets.ImageEffects.PostEffectsBase | inlineprotected |
CheckSupport() (defined in UnityStandardAssets.ImageEffects.PostEffectsBase) | UnityStandardAssets.ImageEffects.PostEffectsBase | inlineprotected |
CheckSupport(bool needDepth) (defined in UnityStandardAssets.ImageEffects.PostEffectsBase) | UnityStandardAssets.ImageEffects.PostEffectsBase | inlineprotected |
CheckSupport(bool needDepth, bool needHdr) (defined in UnityStandardAssets.ImageEffects.PostEffectsBase) | UnityStandardAssets.ImageEffects.PostEffectsBase | inlineprotected |
CreateMaterial(Shader s, Material m2Create) (defined in UnityStandardAssets.ImageEffects.PostEffectsBase) | UnityStandardAssets.ImageEffects.PostEffectsBase | inlineprotected |
DrawBorder(RenderTexture dest, Material material) (defined in UnityStandardAssets.ImageEffects.PostEffectsBase) | UnityStandardAssets.ImageEffects.PostEffectsBase | inlineprotected |
Dx11Support() (defined in UnityStandardAssets.ImageEffects.PostEffectsBase) | UnityStandardAssets.ImageEffects.PostEffectsBase | inline |
intensity (defined in UnityStandardAssets.ImageEffects.ScreenOverlay) | UnityStandardAssets.ImageEffects.ScreenOverlay | |
isSupported (defined in UnityStandardAssets.ImageEffects.PostEffectsBase) | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
NotSupported() (defined in UnityStandardAssets.ImageEffects.PostEffectsBase) | UnityStandardAssets.ImageEffects.PostEffectsBase | inlineprotected |
OverlayBlendMode enum name (defined in UnityStandardAssets.ImageEffects.ScreenOverlay) | UnityStandardAssets.ImageEffects.ScreenOverlay | |
overlayShader (defined in UnityStandardAssets.ImageEffects.ScreenOverlay) | UnityStandardAssets.ImageEffects.ScreenOverlay | |
ReportAutoDisable() (defined in UnityStandardAssets.ImageEffects.PostEffectsBase) | UnityStandardAssets.ImageEffects.PostEffectsBase | inlineprotected |
Start() (defined in UnityStandardAssets.ImageEffects.PostEffectsBase) | UnityStandardAssets.ImageEffects.PostEffectsBase | inlineprotected |
supportDX11 (defined in UnityStandardAssets.ImageEffects.PostEffectsBase) | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
supportHDRTextures (defined in UnityStandardAssets.ImageEffects.PostEffectsBase) | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
texture (defined in UnityStandardAssets.ImageEffects.ScreenOverlay) | UnityStandardAssets.ImageEffects.ScreenOverlay | |