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Public Types | Public Member Functions | Public Attributes | List of all members
UnityStandardAssets.ImageEffects.SunShafts Class Reference
Inheritance diagram for UnityStandardAssets.ImageEffects.SunShafts:
UnityStandardAssets.ImageEffects.PostEffectsBase

Public Types

enum  SunShaftsResolution { Low = 0 , Normal = 1 , High = 2 }
 
enum  ShaftsScreenBlendMode { Screen = 0 , Add = 1 }
 

Public Member Functions

override bool CheckResources ()
 
- Public Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
virtual bool CheckResources ()
 
bool Dx11Support ()
 

Public Attributes

SunShaftsResolution resolution = SunShaftsResolution.Normal
 
ShaftsScreenBlendMode screenBlendMode = ShaftsScreenBlendMode.Screen
 
Transform sunTransform
 
int radialBlurIterations = 2
 
Color sunColor = Color.white
 
Color sunThreshold = new Color(0.87f,0.74f,0.65f)
 
float sunShaftBlurRadius = 2.5f
 
float sunShaftIntensity = 1.15f
 
float maxRadius = 0.75f
 
bool useDepthTexture = true
 
Shader sunShaftsShader
 
Shader simpleClearShader
 

Additional Inherited Members

- Protected Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
Material CheckShaderAndCreateMaterial (Shader s, Material m2Create)
 
Material CreateMaterial (Shader s, Material m2Create)
 
bool CheckSupport ()
 
void Start ()
 
bool CheckSupport (bool needDepth)
 
bool CheckSupport (bool needDepth, bool needHdr)
 
void ReportAutoDisable ()
 
void NotSupported ()
 
void DrawBorder (RenderTexture dest, Material material)
 
- Protected Attributes inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
bool supportHDRTextures = true
 
bool supportDX11 = false
 
bool isSupported = true
 

Member Function Documentation

◆ CheckResources()

override bool UnityStandardAssets.ImageEffects.SunShafts.CheckResources ( )
inlinevirtual

The documentation for this class was generated from the following file: