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enum | TonemapperType {
SimpleReinhard
, UserCurve
, Hable
, Photographic
,
OptimizedHejiDawson
, AdaptiveReinhard
, AdaptiveReinhardAutoWhite
} |
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enum | AdaptiveTexSize {
Square16 = 16
, Square32 = 32
, Square64 = 64
, Square128 = 128
,
Square256 = 256
, Square512 = 512
, Square1024 = 1024
} |
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TonemapperType | type = TonemapperType.Photographic |
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AdaptiveTexSize | adaptiveTextureSize = AdaptiveTexSize.Square256 |
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AnimationCurve | remapCurve |
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float | exposureAdjustment = 1.5f |
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float | middleGrey = 0.4f |
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float | white = 2.0f |
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float | adaptionSpeed = 1.5f |
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Shader | tonemapper = null |
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bool | validRenderTextureFormat = true |
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Protected Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase |
Material | CheckShaderAndCreateMaterial (Shader s, Material m2Create) |
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Material | CreateMaterial (Shader s, Material m2Create) |
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bool | CheckSupport () |
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void | Start () |
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bool | CheckSupport (bool needDepth) |
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bool | CheckSupport (bool needDepth, bool needHdr) |
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void | ReportAutoDisable () |
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void | NotSupported () |
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void | DrawBorder (RenderTexture dest, Material material) |
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Protected Attributes inherited from UnityStandardAssets.ImageEffects.PostEffectsBase |
bool | supportHDRTextures = true |
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bool | supportDX11 = false |
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bool | isSupported = true |
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◆ CheckResources()
override bool UnityStandardAssets.ImageEffects.Tonemapping.CheckResources |
( |
| ) |
|
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inlinevirtual |
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Standard Image Effects/ImageEffects/Scripts/Tonemapping.cs