|
override void | UpdateGeometry () |
|
override void | OnPopulateMesh (VertexHelper vh) |
|
◆ ClearMesh()
void Vectrosity.VectorObject2D.ClearMesh |
( |
| ) |
|
|
inline |
◆ Destroy()
void Vectrosity.VectorObject2D.Destroy |
( |
| ) |
|
|
inline |
◆ Enable()
void Vectrosity.VectorObject2D.Enable |
( |
bool |
enable | ) |
|
|
inline |
◆ SetMaterial()
void Vectrosity.VectorObject2D.SetMaterial |
( |
Material |
mat | ) |
|
|
inline |
◆ SetName()
void Vectrosity.VectorObject2D.SetName |
( |
string |
name | ) |
|
|
inline |
◆ SetTexture()
void Vectrosity.VectorObject2D.SetTexture |
( |
Texture |
tex | ) |
|
|
inline |
◆ SetVectorLine()
void Vectrosity.VectorObject2D.SetVectorLine |
( |
VectorLine |
vectorLine, |
|
|
Texture |
tex, |
|
|
Material |
mat, |
|
|
bool |
useCustomMaterial |
|
) |
| |
|
inline |
◆ UpdateColors()
void Vectrosity.VectorObject2D.UpdateColors |
( |
| ) |
|
|
inline |
◆ UpdateMeshAttributes()
void Vectrosity.VectorObject2D.UpdateMeshAttributes |
( |
| ) |
|
|
inline |
◆ UpdateNormals()
void Vectrosity.VectorObject2D.UpdateNormals |
( |
| ) |
|
|
inline |
◆ UpdateTangents()
void Vectrosity.VectorObject2D.UpdateTangents |
( |
| ) |
|
|
inline |
◆ UpdateTris()
void Vectrosity.VectorObject2D.UpdateTris |
( |
| ) |
|
|
inline |
◆ UpdateUVs()
void Vectrosity.VectorObject2D.UpdateUVs |
( |
| ) |
|
|
inline |
◆ UpdateVerts()
void Vectrosity.VectorObject2D.UpdateVerts |
( |
| ) |
|
|
inline |
◆ VertexCount()
int Vectrosity.VectorObject2D.VertexCount |
( |
| ) |
|
|
inline |
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Vectrosity/Plugins/Scripts/VectorObject2D.cs