My Project
|
Public Member Functions | |
override void | Update () |
Jump (StandardBrain brain) | |
![]() | |
virtual void | Update () |
DataAction (StandardBrain brain) | |
Public Attributes | |
Vector2 | actualVelocity |
![]() | |
StandardBrain | brain |
Controls | controls |
StandardGlobals | globals |
GameObject | g |
Protected Member Functions | |
override void | Init () |
virtual void | Init () |
|
inlineprotectedvirtual |
Reimplemented from StandardBrain.DataAction.
|
inlinevirtual |
Reimplemented from StandardBrain.DataAction.