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HumanBrain
Globals
HumanBrain.Globals Member List
This is the complete list of members for
HumanBrain.Globals
, including all inherited members.
_GetLadderPos
() (defined in
StandardGlobals
)
StandardGlobals
inline
_IsBlocked
(float direction) (defined in
StandardGlobals
)
StandardGlobals
inline
protected
_IsCliff
(float direction) (defined in
StandardGlobals
)
StandardGlobals
inline
protected
_IsLow
(float direction) (defined in
StandardGlobals
)
StandardGlobals
inline
protected
_IsTopBlocked
() (defined in
StandardGlobals
)
StandardGlobals
inline
protected
_SeesTarget
() (defined in
StandardGlobals
)
StandardGlobals
inline
protected
ammopack
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
body
(defined in
StandardGlobals
)
StandardGlobals
brain
(defined in
StandardBrain.DataAction
)
StandardBrain.DataAction
construct
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
controls
(defined in
StandardBrain.DataAction
)
StandardBrain.DataAction
cover
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
CriticalUpdate
() (defined in
StandardGlobals
)
StandardGlobals
inline
virtual
DataAction
(StandardBrain brain) (defined in
StandardBrain.DataAction
)
StandardBrain.DataAction
inline
enemy
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
enemyControls
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
enemyFlag
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
enemyMelee
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
enemyMovement
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
enemyShield
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
enemyWeapon
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
explosive
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
g
(defined in
StandardBrain.DataAction
)
StandardBrain.DataAction
GetDistanceToGround
() (defined in
StandardGlobals
)
StandardGlobals
inline
Globals
(StandardBrain brain, HumanBrain human) (defined in
HumanBrain.Globals
)
HumanBrain.Globals
inline
globals
(defined in
StandardBrain.DataAction
)
StandardBrain.DataAction
grenades
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
grenadespack
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
HasEnoughJets
() (defined in
StandardGlobals
)
StandardGlobals
inline
HasJets
() (defined in
StandardGlobals
)
StandardGlobals
inline
hasWeapon
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
health
(defined in
StandardGlobals
)
StandardGlobals
human
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
Init
() (defined in
StandardBrain.DataAction
)
StandardBrain.DataAction
inline
protected
virtual
isBlocked
(defined in
StandardGlobals
)
StandardGlobals
isCliff
(defined in
StandardGlobals
)
StandardGlobals
IsClimbing
() (defined in
StandardGlobals
)
StandardGlobals
inline
IsCrouching
() (defined in
StandardGlobals
)
StandardGlobals
inline
isGrounded
(defined in
StandardGlobals
)
StandardGlobals
IsGrounded
() (defined in
StandardGlobals
)
StandardGlobals
inline
IsHeadBumping
() (defined in
StandardGlobals
)
StandardGlobals
inline
isLow
(defined in
StandardGlobals
)
StandardGlobals
IsNearWall
() (defined in
StandardGlobals
)
StandardGlobals
inline
IsOnPlatform
() (defined in
StandardGlobals
)
StandardGlobals
inline
IsRolling
() (defined in
StandardGlobals
)
StandardGlobals
inline
IsSlope
() (defined in
StandardGlobals
)
StandardGlobals
inline
IsSlopeUpLeft
() (defined in
StandardGlobals
)
StandardGlobals
inline
IsSlopeUpRight
() (defined in
StandardGlobals
)
StandardGlobals
inline
isWeaponBow
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
ladderPos
(defined in
StandardGlobals
)
StandardGlobals
ladderSize
(defined in
StandardGlobals
)
StandardGlobals
MajorUpdate
() (defined in
StandardGlobals
)
StandardGlobals
inline
virtual
medkit
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
MinorUpdate
() (defined in
StandardGlobals
)
StandardGlobals
inline
virtual
myMeleeWeapon
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
myWeapon
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
pickupWeapon
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
pos
(defined in
StandardGlobals
)
StandardGlobals
seesTarget
(defined in
StandardGlobals
)
StandardGlobals
Side
(Vector2 pos, Vector2 pos2) (defined in
StandardGlobals
)
StandardGlobals
inline
standard
(defined in
StandardGlobals
)
StandardGlobals
StandardGlobals
(StandardBrain brain) (defined in
StandardGlobals
)
StandardGlobals
inline
team
(defined in
StandardGlobals
)
StandardGlobals
teamFlag
(defined in
HumanBrain.Globals
)
HumanBrain.Globals
topBlocked
(defined in
StandardGlobals
)
StandardGlobals
Update
() (defined in
HumanBrain.Globals
)
HumanBrain.Globals
inline
virtual
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