|
string | BuildVersion |
| Build version to match against. [Note: Required if LobbyId is not specified].
|
|
string | CharacterId |
| Character to use for stats based matching. Leave null to use account stats.
|
|
Dictionary< string, string > | CustomTags |
| The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
|
string | GameMode |
| Game mode to match make against. [Note: Required if LobbyId is not specified].
|
|
string | LobbyId |
| Lobby identifier to match make against. This is used to select a specific Game Server Instance.
|
|
Region? | Region |
| Region to match make against. [Note: Required if LobbyId is not specified].
|
|
bool? | StartNewIfNoneFound |
| Start a game session if one with an open slot is not found. Defaults to true.
|
|
string | StatisticName |
| Player statistic to use in finding a match. May be null for no stat-based matching.
|
|
CollectionFilter | TagFilter |
| Filter to include and/or exclude Game Server Instances associated with certain Tags.
|
|
PlayFabAuthenticationContext | AuthenticationContext |
|
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Teal-Net/Plugins/PlayFabSDK/Client/PlayFabClientModels.cs