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Public Member Functions | Public Attributes | List of all members
Ragdoll3D Class Reference
Inheritance diagram for Ragdoll3D:

Public Member Functions

bool IsRagdoll ()
 
void Init ()
 
void Disable ()
 
void Enable ()
 
bool IsDismembered ()
 
bool UseRagdolls ()
 
void ApplyForceAtPosition (Vector3 force, Vector3 pos)
 
void Explode (Vector3 pos, float force, float radius, float upwards)
 

Public Attributes

bool ragdollize
 
bool ragdoll
 
Transform bonesHolder
 
Transform rootBone
 
Rigidbody[] bodies
 
Ragdoll3DLimb[] limbs
 
Collider[] colliders
 
Collider2D[] colliders2D
 
Impact[] impacts
 
MeshRenderer[] renderers
 
LayerMask ragdollLayer
 
int ragdollLayerInt
 
PhysicMaterial limbMaterial
 
GameObject blastPrefab
 
Vector3 finalPush
 
Transform hitBox
 
bool impactedToGround
 
GostekAppearance gostekAppearance
 
ModelVariations variations
 
Animator animator
 
Renderer anyRenderer
 
Rigidbody2D parentBody
 
GameObject dashEffect
 
Texture bloodTexture
 
Texture bloodTextureFF
 
Texture bloodMaskTexture
 

The documentation for this class was generated from the following file: