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Public Attributes | List of all members
GostekMovement.Vars Struct Reference

Public Attributes

Vector2 position
 
Vector2 velocity
 
Vector2 forces
 
Vector2 prev_position
 
Vector2 prev_velocity
 
Vector2 velNorm
 
Vector2 prev_velNorm
 
float velMag
 
float prev_velMag
 
float rotation
 
float angularVelocity
 
float surfaceVelocity
 
float prevRotation
 
bool touchingMap
 
bool grounded
 
bool onwall
 
bool onleftwall
 
bool onrightwall
 
bool nonCoyoteTouchingMap
 
int contacts
 
Vector2 groundNormal
 
Vector2 wallNormal
 
Vector2 lastJumpNormal
 
Vector2 touchingNormal
 
float wallDistance
 
float moveTime
 
float stopTime
 
float jumpTime
 
float groundTime
 
float crouchTime
 
float jumpForce
 
bool jumpDistance
 
bool blockAutoJump
 
bool nearWall
 
bool wallEffected
 
bool edgeJumped
 
bool sideJumped
 
Vector3 jumpDistanceNormal
 
Vector3 jumpDistancePos
 
Impact jumpDistanceImpact
 
float jumpDistanceTime
 
float targetRotation
 
float lastTargetRotation
 
float movedUpsideDownDirection
 
bool movedUpsideDown
 
bool rotoMovement
 
float rotoDistance
 
Vector2 rotationNormal
 
bool wallJumped
 
bool superman
 
bool crouch
 
bool rolling
 
bool jump
 
bool jet
 
bool move
 
bool slide
 
bool moveVertical
 
float supermanTime
 
float supermanDirection
 
float supermanEndTime
 
bool supermanJetted
 
bool supermanJetInverted
 
bool supermanOnGround
 
bool leaveJetsOn
 
bool animateDirection
 
bool canRoll
 
bool rollUp
 
float rollTime
 
float rollDirection
 
float rollType
 
float lastRollAngle
 
float rollCumul
 
float distanceToGround
 
Vector3 groundRayPos
 
float jetsOffTime
 
bool climbing
 
bool climbed
 
float climbTime
 
int climbingCount
 
bool stunned
 
StunStyle stunStyle
 
float unstunTime
 
bool onhead
 
bool unPressingWall
 
bool pressingWall
 
float horDir
 
bool hardRoll
 
Vector2 hardRollVel
 
float coyoteTime
 
float groundedCoyoteTime
 
float beforeMenuKeyHorDir
 
bool beforeMenuKeyJump
 
bool beforeMenuKeyMove
 

The documentation for this struct was generated from the following file: