My Project
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Public Types | |
enum | ControlStyle { None , Tiles , Terrain , Prefabs , Protoshape , Play } |
Public Member Functions | |
void | UpdateScene () |
void | Regenerate () |
void | Refresh () |
void | ReloadNongenerated () |
void | OnNewLevel () |
Public Attributes | |
RuntimeInspector | mapSettingsInspector |
MapSettings | mapSettings |
Button | regenerateButton |
Button | refreshButton |
Button | transformButton |
TransformGizmo | transformGizmo |
DesignerPrefabs | prefabs |
GameObject[] | enableOnAwake |
ControlStyle | control |
Static Public Attributes | |
static DesignerControl | instance |