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Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | List of all members
GameCursor Class Reference
Inheritance diagram for GameCursor:

Public Member Functions

void SetCursor (bool on)
 
bool IsCursorEnabled ()
 
void ChangeCursor (int id, bool lineOn=false)
 
int GetCursor ()
 
bool IsDefaultCursor ()
 
void ChangeCursorToDefault ()
 
void ResetSize ()
 
void Hit ()
 
void Aim ()
 
void Fire ()
 
void Disable (bool disable)
 

Static Public Member Functions

static Vector2 GetPosition ()
 
static Vector2 GetWorldPosition ()
 

Public Attributes

float lineStartPercentage = 0.33f
 
float lineEndPercentage = 0.1f
 
GostekWeapon gostekWeapon
 
GostekAnimation gostekAnim
 
bool forceCursor
 
bl_UCrosshair crosshair
 
int crosshairId
 
bool lineOn = true
 
float cursorSensitivityScale = 100.0f
 

Static Public Attributes

static GameCursor instance
 

The documentation for this class was generated from the following file: