My Project
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Public Member Functions | |
void | Init () |
int | GetTeam () |
void | UseSpawn () |
Public Attributes | |
string | respawnPrefab = "Gostek" |
float | respawnTimeElapsed |
GameObject | lastRespawnObject |
float | maxDistance |
Team | team |
ProtoshapeEdit | area |
Static Public Attributes | |
static List< Respawn > | _list = new List<Respawn>() |
Properties | |
float | TimeSinceSpawn [get] |
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NetworkObject | net [get] |