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Public Member Functions | Public Attributes | Static Public Attributes | Properties | List of all members
Respawn Class Reference
Inheritance diagram for Respawn:
Modifiable

Public Member Functions

void Init ()
 
int GetTeam ()
 
void UseSpawn ()
 

Public Attributes

string respawnPrefab = "Gostek"
 
float respawnTimeElapsed
 
GameObject lastRespawnObject
 
float maxDistance
 
Team team
 
ProtoshapeEdit area
 

Static Public Attributes

static List< Respawn_list = new List<Respawn>()
 

Properties

float TimeSinceSpawn [get]
 
- Properties inherited from Modifiable
NetworkObject net [get]
 

The documentation for this class was generated from the following file: