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Public Member Functions | Protected Attributes | List of all members
HumanBrain.HumanDecision Class Reference
Inheritance diagram for HumanBrain.HumanDecision:
StandardDecision Brain.Decision HumanBrain.CaptureBase HumanBrain.Cover HumanBrain.Danger HumanBrain.DestructMelee HumanBrain.EngageBow HumanBrain.EngageGun HumanBrain.EngageMelee HumanBrain.GrabEnemyFlag HumanBrain.GrabPowerup HumanBrain.GrabWeapon HumanBrain.Patrol HumanBrain.ReturnTeamFlag HumanBrain.ThrowGrenade

Public Member Functions

 HumanDecision (StandardBrain brain, HumanBrain human)
 
bool HasNavFailed (StandardBrain.Target t)
 
- Public Member Functions inherited from StandardDecision
 StandardDecision (StandardBrain gostekBrain)
 
override void Start ()
 
override void Fail ()
 
override bool IsValid ()
 
override float CalculatePriority ()
 
override bool Do ()
 
bool IsCurrentDecision ()
 
abstract float CalculatePriority ()
 
abstract void Start ()
 
abstract bool Do ()
 
abstract void Fail ()
 
abstract bool IsValid ()
 

Protected Attributes

Globals globals
 
HumanBrain human
 

Additional Inherited Members

- Public Attributes inherited from StandardDecision
StandardBrain brain
 
Controls controls
 
float startTime
 
float failedTime
 
- Public Attributes inherited from Brain.Decision
string name
 
- Properties inherited from Brain.Decision
float Priority [get, set]
 

The documentation for this class was generated from the following file: