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My Project
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Public Member Functions | |
| DestructMelee (StandardBrain brain, HumanBrain human) | |
| override void | Start () |
| override float | CalculatePriority () |
| override bool | Do () |
Public Member Functions inherited from HumanBrain.HumanDecision | |
| HumanDecision (StandardBrain brain, HumanBrain human) | |
| bool | HasNavFailed (StandardBrain.Target t) |
Public Member Functions inherited from StandardDecision | |
| StandardDecision (StandardBrain gostekBrain) | |
| override void | Start () |
| override void | Fail () |
| override bool | IsValid () |
| override float | CalculatePriority () |
| override bool | Do () |
| bool | IsCurrentDecision () |
| abstract float | CalculatePriority () |
| abstract void | Start () |
| abstract bool | Do () |
| abstract void | Fail () |
| abstract bool | IsValid () |
Additional Inherited Members | |
Public Attributes inherited from StandardDecision | |
| StandardBrain | brain |
| Controls | controls |
| float | startTime |
| float | failedTime |
Public Attributes inherited from Brain.Decision | |
| string | name |
Protected Attributes inherited from HumanBrain.HumanDecision | |
| Globals | globals |
| HumanBrain | human |
Properties inherited from Brain.Decision | |
| float | Priority [get, set] |
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inlinevirtual |
Reimplemented from StandardDecision.
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inlinevirtual |
Reimplemented from StandardDecision.
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inlinevirtual |
Reimplemented from StandardDecision.