My Project
Loading...
Searching...
No Matches
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12345]
 NB83
 NBeebyte
 NCanvasVideoPlayer
 NCodeStage
 NCommandUndoRedo
 NCommonDecisions
 NControlCursor
 NCreativeSpore
 NDecalSystem
 NDG
 NDiscord
 NGraphicDNA
 NIniParser
 NKino
 NKlak
 NKvant
 NLiteNetLib
 NMattsCreations
 NMEC
 NMyNamespace
 NPlayFab
 NProGif
 NRewired
 NRoslynCSharp
 NRuntimeGizmos
 NRuntimeInspectorNamespace
 NSDev
 NSickDev
 NSimplePatchToolUnity
 NSystem
 NTayx
 NTeal
 NTriangleNet
 NUberAudio
 NUltimateRadialMenuExample
 NUnityStandardAssets
 NVectrosity
 NWebSocketListener
 NWebSocketSharp
 NZionBandwidthOptimizer
 CAgar
 CAgario
 CAlphaScreenshot
 CAmmoBelt
 CAmmoPack
 CAnalytics
 CAnimatedTexture
 CAntiLag
 CAotTypeEnforcer
 CAudioSourceControl
 CAutosave
 CAvailable
 CBalanceTeams
 CBaseCamera
 CBaseCapture
 CBaseGameEvent
 CBasesInterface
 CBasicEffect
 CBenchmark
 CBikeDamper
 CBindCamera
 Cbl_UCrosshair
 Cbl_UCrosshairInfo
 Cbl_UCrosshairUtils
 CBotPath
 CBots
 CBotsModifier
 CBrain
 CBuildProcess
 CBulletShell
 CBulletSwitchOff
 CButtonsItem
 CBytesInGraph
 CBytesOutGraph
 CCameraController
 CCameraSettings
 CCaptureTheBasesOld
 CCategoryConverter
 CChangePlayerAppearance
 CChartSeriesInfo
 CChatEvent
 CClientSettings
 CClientSettingsComponent
 CCollisionEffects
 CCollisionGather
 CColorConverter
 CColorMaterial
 CColorSuite
 CColorSuiteEditor
 CConfig
 CConfigCreator
 CConfigManager
 CConfigUpdater
 CConsoleCommands
 CConsoleUnity
 CControllerGlyphs
 CControlsPump
 CCopyTransforms
 CCostConverter
 CCosts
 CCountKills
 CCreateMinimaps
 CCTBInterface
 CCTFInterface
 CCubeController
 CCubeLookAtMouse
 CCustomRangeAttribute
 CCustomSlider
 CCustomSprite
 CDCanvasScalerHandler
 CDeathDrops
 CDeathScreen
 CDebugButtons
 CDebugEnabled
 CDebugGraph
 CDecal
 CDecimalConverter
 CDedicatedServerMainMenu
 CDemoIconSpin
 CDemonstration_MeshProcessing
 CDemonstration_NoclipController
 CDesignerCamera
 CDesignerControl
 CDesignerDraggable
 CDesignerDraw
 CDesignerFile
 CDesignerOnlySprite
 CDesignerPrefabs
 CDesignerProtoTools
 CDesignerRespawn
 CDesignerToolbar
 CDieEvent
 CDImageDisplayHandlerDynamicUI - Image Display Handler for UGUI Image & RawImage. How to use: (1) add as a base class (Inherits), (2) Drop this script in a GameObject and reference it. Call the SetImage/SetRawImage method
 CDirectionAnimate
 CDirectJoinMenu
 CDiscordIntegration
 CDomination
 CDraggableItem
 CDraggableItemEvent
 CDraggableUI
 CDrop
 CEdgeDetect
 CEditorVars
 CEndGame
 CEnumFlagsAttribute
 CEscapeEvent
 CExplosion
 CExplosionsBillboard
 CExplosionsDeactivateRendererByTime
 CExplosionsLightCurves
 CExplosionsParticleSystemScaler
 CExplosionsScaleCurves
 CExplosionsShaderColorGradient
 CExplosionsShaderFloatCurves
 CExplosionsShaderQueue
 CExternalSetting
 CFadeFromBlack
 CFallDamage
 CFamilyFriendly
 CFamilyFriendlyObject
 CFilePathNameFiles, Paths, Names and IO common methods. (Last update: 2019-10-19).. *** Reminder! File IO methods do not work with streamingAssetsPath on Android
 CFilePrefs
 CFixInputs
 CFlag
 CFloatingPickup
 CFloodDetector
 CFlowCamera
 CFlowScreen
 CFlowScreens
 CFlowShake
 CFogOfWar
 CFPSGraph
 CFree3DCamera
 CGameCamera
 CGameChat
 CGameCursor
 CGameMenu
 CGameMenuSettings
 CGameObjectConverter
 CGameplaySettings
 CGameScript
 CGamesCycle
 CGameServerConfig
 CGameSettings
 CGenerateWaypoints
 CGeneratorScreenshots
 CGenericJsonConverter
 CGif
 CGifSocialShare[Created by SwanDev] Social share class for sharing GIF/image/media URL and/or text message. *** Developers be aware that not all social network support preview and playback GIF with url. *** Tested results are marked in each Social enum types. Use the ShareTo(...) method to share content(s)
 CGifTextureGif Texture, holding a GIF frame contents (pixels, resolution, interval, and texture/sprite references etc.)
 CGiphyDemo
 CGiphyGetById
 CGiphyGetByIds
 CGiphyManager
 CGiphyRandom
 CGiphySearch
 CGiphyStickerRandom
 CGiphyStickerSearch
 CGiphyStickerTranslate
 CGiphyStickerTrending
 CGiphyTranslate
 CGiphyTrending
 CGiphyUpload
 CGlobalDieEvent
 CGlobalEndConditionEvent
 CGlobalFlagEvent
 CGlobalHitEvent
 CGlobalImpactEvent
 CGlobalItemEvent
 CGlobalTagHolder
 CGlobalTriggerEvent
 CGlobalWeaponEvent
 CGlobalWeaponSelectEvent
 CGlowObject
 CGostekAnimation
 CGostekAnimationEvents
 CGostekAppearance
 CGostekBot
 CGostekBow
 CGostekChange
 CGostekChangeEvent
 CGostekControls
 CGostekGlow
 CGostekGrenade
 CGostekHelp
 CGostekHit
 CGostekHitbox
 CGostekJets
 CGostekMelee
 CGostekMenu
 CGostekMovement
 CGostekPickup
 CGostekPlatforms
 CGostekPump
 CGostekShield
 CGostekUse
 CGostekVehicle
 CGostekVisible
 CGostekWeapon
 CGraphGenerator
 CGraphicSettings
 CGrenadesPack
 CGuidedMissile
 CGunWheelRadialMenuHandler
 CHandicaps
 CHandleBases
 CHealth
 CHealthBar
 CHealthEvent
 CHelp
 CHitData
 CHitEvent
 CHoverButton
 CHUD
 CHumanBrain
 CIconCreator
 CIGameEvent
 CImageRotator
 CImpact
 CImpactData
 CImpactEvent
 CIndicator
 CInGameUI
 CInputSettings
 CInterior
 CIShortestPathInterface for a shortest path problem
 CItem
 CItemAssigningTutorialHandler
 CItemEvent
 CItemIcon
 CItemPickup
 CItemPickupEvent
 CItemReceiverExample
 CItemSlot
 CItemSlotEvent
 CiTween
 CJsonValue
 CKeepScale
 CKillLog
 CKillsDeathsCount
 CKillStatus
 CLadder
 CLayerConverter
 CLeaderboards
 CLevelSettings
 CLimiter
 CLineChart
 CLineMaker
 CLiteGameClient
 CLiteGameServer
 CLoadingIcon
 CLobby
 CLobbyExternal
 CLocalPlayer
 CLoginMenu
 CMainMenuAuth
 CMainMenuGamesList
 CMainMenuGeneral
 CMainMenuGostek
 CMainMenuIntro
 CMainMenuJoin
 CMainMenuLeaderboards
 CMainMenuNews
 CMainMenuPlayer
 CMainMenuScreens
 CMainMenuSettings
 CMainMenuStart
 CMainMenuStartFromParam
 CMainMenuTraining
 CManageDebugGraphs
 CMap
 CMapAlign
 CMapBarriers
 CMapBoundsHandling
 CMapObjectComponent
 CMapObjectData
 CMapObjects
 CMapProp
 CMapSettings
 CMapTexture
 CMatch
 CMatchEffects
 CMatchEndInfo
 CMatchmaking
 CMedkit
 CMelee
 CMeleeWeapon
 CMemoryProfiler
 CMenuBanner
 CMenuColorPicker
 CMeshCombiner
 CMeshCombinerEditor
 CMeshEmitter
 CMessagesInGraph
 CMessagesOutGraph
 CModelEvent
 CModelVariations
 CModifiable
 CModifiers
 CMouseGraph
 CMoveSample
 CMT
 CMultiTags
 CMusicPlayer
 CNag
 CNagger
 CNavigate
 CNetworkSettings
 CNetworkStateWraps the State in the NetworkMessage so we can send it over the network
 CObfuscatorExample
 CObjectBuilderEditor
 CObjectSerializer
 CObjectSettings
 CObscuredBoolConverter
 CObscuredFloatConverter
 CObscuredIntConverter
 CObscuredVector2Converter
 COnEnableTrigger
 CPanelsSelect
 CParseException
 CParsePrimitives
 CParser
 CPatreon
 CPatreonIntegration
 CPersistent
 CPGif
 CPhysics2DSettings
 CPhysicsObject
 CPickupEvent
 CPingGraph
 CPlayerChat
 CPlayerClassConverter
 CPlayerClasses
 CPlayerCommands
 CPlayerEmoticon
 CPlayerIndicator
 CPlayerNames
 CPlayerRadio
 CPlayFabSharedSettings
 CPluginConflictDetector
 CPointsOfInterest
 CPoolRestoreAllValuesUsed before a MonoBehaviour definition to make all fields be restored with prefab value when the instance is re-enabled by the pool
 CPoolRestoreValueUsed before a field to make this field be restored with prefab value when the instance is re-enabled by the pool
 CPopup
 CPowerup
 CPriorityQueueBased on http://blogs.msdn.com/b/ericlippert/archive/2007/10/08/path-finding-using-a-in-c-3-0-part-three.aspx Backported to C# 2.0
 CProGifManager
 CProGifPlayer
 CProGifPlayerComponent
 CProGifPlayerImage
 CProGifPlayerRawImage
 CProGifPlayerRenderer
 CProGifRecorder
 CProGifRecorderComponent
 CPropModel
 CProtoShape2D
 CProtoshapeEdit
 CPS2DColliderPoint
 CPS2DEditor
 CPS2DPoint
 CPS2DSnap
 CPS2DSnapAxis
 CQualityControl
 CRadialActions
 CRadialMenu
 CRadialMenuEvent
 CRagdoll3D
 CRagdoll3DEditor
 CRagdoll3DLimb
 CRandomDrops
 CRandomizer
 CRandomMap
 CRandomMesh
 CRawImageAspectRatio
 CRconListener
 CRconSocket
 CReadOnlyAttribute
 CRequestHandler
 CResetGostekWeapons
 CResetMapObjects
 CResolutionConverter
 CResourceConverter
 CRespawn
 CRespawning
 CRichPresence
 CRigidbodyPump
 CRotateSample
 CRulesBuildPostprocessor
 CRulesSettings
 CRulesSetup
 CRulesUI
 CS2TealNet
 CSampleInfo
 CSaveMaskToPng
 CScaleCharacter
 CScoreboard
 CScreenIcons
 CScreenshot
 CScreenshotInEditor
 CScrollableList
 CScrollableListItem
 CScrollingMaterial
 CSDemoAnimationSWAN Demo Animation (Tweening)
 CSDemoControl
 CSearchNode
 CSeats
 CSelfAnimation
 CSelfCountdown
 CSelfPatcherRun
 CServerGreet
 CSFAbstractEditor
 CSFLight
 CSFLightEditor
 CSFMenus
 CSFPolygon
 CSFPolygonEditor
 CSFRenderer
 CSFRendererEditor
 CSFSample
 CSFSampleEditor
 CShaderBuildProcessor
 CShieldWeapon
 CShortestPathGraphSearchBased on uniform-cost-search/A* from the book Artificial Intelligence: A Modern Approach 3rd Ed by Russell/Norvig
 CShowControllerGlyphs
 CSideBarriers
 CSideMenu
 CSimpleVector2
 CSimpleVector3
 CSmoothStateThe state of an object: timestamp, position, rotation, scale, velocity, angular velocity
 CSmoothSync
 CSmoothSyncEditor
 CSpawner
 CSpawnLoadout
 CSpriteDiffuseShaderGUI
 CSpriteShaderGUI
 CStandardBrain
 CStandardBullet
 CStandardBulletEvent
 CStandardDecision
 CStandardEndConditions
 CStandardGameplay
 CStandardGlobals
 CStandardHit
 CStandardHitSync
 CStandardModifier
 CStandardNavigate
 CStandardObject
 CStandardPump
 CStandardRespawning
 CStats
 CSteamLobby
 CSteamManager
 CStogie
 CStreamline
 CSwap
 CSwapCollection
 CTabInputFields
 CTagObject
 CTankChain
 CTealRPCReplacement for RPC attribute with different name. Used to flag methods as remote-callable
 CTeam
 CTeamBotPath
 CTeamData
 CTeamEvent
 CTeamPanel
 CTeamRespawning
 CTeams
 CTestAntiLag
 CTexture2DConverter
 CTextWindow
 CThrowable
 CTimeOut
 CTimeOutDrops
 CTran
 CTriangulationTest
 CTriangulator
 CTrigger
 CTriggerEvent
 CTriggerKill
 CTriggerShow
 CTypewriter
 CUIFollow
 CUISkin
 CUIVector2D
 CUltimateRadialButtonInfo
 CUltimateRadialButtonInfoPropertyDrawer
 CUltimateRadialMenu
 CUltimateRadialMenuEditor
 CUltimateRadialMenuInputManager
 CUltimateRadialMenuInputManagerEditor
 CUltimateRadialMenuPointer
 CUltimateRadialMenuPointerEditor
 CUltimateRadialMenuReadme
 CUltimateRadialMenuReadmeEditor
 CUltimateRadialMenuScreenSizeUpdater
 CUltimateRadialMenuStyle
 CUltimateRadialMenuStyleEditor
 CUpdateFog
 CUriScheme
 CVector2Converter
 CVector3Converter
 CVectorObject2DEditor
 CVehicleManager
 CVehicleMovement
 CVerlet
 CVerletCloth
 CVerletProjectile
 CVoteItemUI
 CVoting
 CWaypoint
 CWaypoint_Inspector
 CWaypointManager
 CWaypointManager_Inspector
 CWeapon
 CWeaponEvent
 CWeaponry
 CWebGLSettings
 CWWWRequestHandler
 CZone